![]() Also, all scenarios from "Classic ASL" and AP#1 are available for free download from MMP's website. ![]() Note that virtually all of the scenarios included in "Classic ASL" are considered good for learning purposes. The remaining categories are taken directly from the ASL FAQ, with scenario ID, scenario title and source publication given in that order. Players can simulate nearly any battle in any theater up to the battalion level. ![]() ![]() No other game matches its flexibility, scope, and challenge. A thriving community of ASL players extends throughout the world. In addition, only chapters A and B are required and there are no overlays or bocage in any of them! Introduction (from MMP's website:) ' Advanced Squad Leader has set the standard in tactical combat gaming since its 1985 debut. The first category, returning to ASL, features scenarios found by Daniel Zucker that meet the criteria of being European Theatre, Infantry Only and do not have DASL or HASL boards. There is no guarantee any of these scenarios are balanced or fun, just that some people think they serve as good introductions to certain parts of the rules. Also discusses setup and tactical options for scenarios A, B, and C. Squad Leader Clinic - Point defense Vol 23, No 2 Jon Mishcon Discusses the concept of point defense as it pertains to Scenario D. I think we might be able to help you out. Vol 22, No 6 Jon Mishcon Mishcon analyzes the updates of the first three original Squad Leader scenarios (ASL scenarios A, B, and C). So you're either new to ASL or are returning after a break and want some advice on what are good learning or re-learning scenarios.
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